Forza Edition
Cars
Forza Edition cars are special variants of existing vehicles with unique liveries, enhanced Skill Trees, and built-in permanent bonuses that the standard version of the car doesn't have. They're some of the most valuable cars in FH6 for progression — the XP and Credits multipliers they carry can meaningfully accelerate your entire campaign.
In FH6 there are 24 confirmed Forza Edition cars at launch, distributed through Festival Playlist milestones, seasonal championships, Wheelspins, and Forzathon Shop. None can be purchased in the Autoshow.
Forza Edition cars perform identically to their standard counterparts in races — the FE designation only adds visual uniqueness and the built-in bonus traits. You can still tune and upgrade them exactly like the base car.
What Makes a Forza Edition Car Special
Every Forza Edition car has at least one of the following permanent traits built in — active the moment you drive it, with no Skill Tree unlock required:
| Trait Type | Bonus | Effect |
|---|---|---|
| XP Boost | +50% XP | All XP from races, events, and freeroam while in this car. Does stack with Skill Tree XP boosts. |
| Credits Boost | +50% CR | All credit rewards while driving this car. Huge for Championship grinding. |
| Skill Score Boost | +100% Skill Score | Doubles all Skill Chain score, meaning twice the SP per chain. Major SP farming accelerator. |
| Drift Bonus | +2× Drift Score | All drift skill types score double. Invaluable for Skill Chain farming in drift-capable FE cars. |
| Road Racing XP | +75% XP on road | XP bonus applies only on tarmac race events. Stronger than the base XP boost, tarmac-specific. |
| Off-Road XP | +75% XP off-road | Same but for dirt and cross-country events. |
FE cars also have an expanded Skill Tree — typically 2–4 additional nodes versus the standard version, including exclusive Super Wheelspins not available on the base car.
All Confirmed Forza Edition Cars (Launch)
Listed with their trait and unlock source. Note that Festival Playlist FE cars are time-limited — miss the season and they move to the Auction House or Wheelspins pool at lower odds.
How to Get Forza Edition Cars
There are four sources for FE cars in FH6:
1. Festival Playlist Milestones
Each seasonal playlist has two milestone rewards at 20 points and 40 points. At least one milestone per season awards either a car or a Super Wheelspin. FE cars appear regularly as the 40-point reward — these are time-limited and permanently available only during that season. After the season ends, the car may enter the Wheelspin pool or the Auction House.
2. Wheelspins & Super Wheelspins
Many FE cars are in the general Wheelspin prize pool. Super Wheelspins have a higher FE car drop rate than regular Wheelspins. The fastest way to get Super Wheelspins early is to unlock them from Car Mastery trees — use Skill Points on Wheelspin nodes for your most-driven cars first.
3. Forzathon Shop
The Forzathon Shop rotates weekly alongside the Festival Playlist. It sometimes lists FE cars for Forzathon Points (earned from Forzathon Events and Daily Challenges). Check it every Thursday reset — FE cars listed here cost 300–600 FP.
4. Auction House
FE cars already owned by other players can appear in the Auction House. Supply is limited and demand is high — expect to pay 2–15× the buyout price of a non-FE equivalent. The Auction House fee is 15%, so factor that into bids.
FE cars appear most often in the Auction House in the 24–48 hours after a new season starts, when players who already have a duplicate list their spare. Thursday evenings (UTC) right after the weekly reset are the best time to search.
Stacking FE Bonuses
FE car bonuses stack with Car Mastery Tree bonuses and any active in-game boosts:
- FE +50% XP + Mastery Tree +30% XP = effectively +80% XP total
- FE +100% Skill Score + active Skill Song = 4× total Skill Score (2× from FE, 2× from Skill Song)
- FE +50% CR + Mastery Tree +30% CR + Festival Events CR bonus = maximum Credits income
The optimal progression setup for new players: use your XP FE car for Wristband championship events, and switch to the Skill Score FE car between races when free-roaming. This lets you use each car's bonus in the context where it creates the most value.